Drawing Animation
Abstract: Drawing is a key component of ‘traditional’ practice in classical animation that is sometimes seen as an outmoded form lacking in relevance to a digital age. On the contrary, using digital tools and virtual materials is still seen as problematic by some animators schooled in traditional methods. In contemporary art, however, there is an explosion of experimentation with different tools, processes and paradigms and a resurgence of interest in drawing around issues of time, performance and materiality, which can be applied to a deeper consideration of drawn animation. [N.B. This paper will be an illustrated, abridged version of an article that I am currently in the final stages of writing for Animation: an Interdisciplinary Journal].
Biographical statement: Birgitta Hosea is a digital artist, animator and Course Director of the Postgraduate Diploma in Character Animation, Central Saint Martins College of Art and Design, University of the Arts London. She is the author of the Easy Guide to Flash series (Focal Press, 2004/2006) and has published articles on performance drawing, digital materiality, online 'readership', animation and performativity. She is a member of Drawn Together, University of the Arts London performance drawing research collective, and is currently engaged on a practice-based PhD at Central Saint Martins in animation and performance.