The 22nd Annual Society for Animation Studies Conference

Patrick Crogan

The lively user: the Nintendo Wii system and the (re)animation of the player

Abstract:
T
he Nintendo Wii console is significant for putting the player into motion as part of the animated virtual world no longer simply ‘on screen’. The ‘blob-tracking’ technics of the Wiimote controller necessitate the becoming (re)animated of the player as provider of gestural input in response to the game challenges. The minigame packages (such as Warioware: Smooth Moves (Nintendo, 2007) exemplify this mobilising of a new gestural program of interaction. They experiment with a whole range of new movements readable by the system and herald a new phase of the materialisation of what could be called virtual spatio-physicality.

Biographical statement: Patrick Crogan teaches film and media at the School of Creative Arts, University of the West of England, Bristol. He has published numerous essays on film, new media, animation and critical theories of technology in anthologies and journals including the Journal of Animation Studies, Games and Culture, Angelaki, Theory, Culture & Society, Film-Philosophy and Culture Machine. He is on the Executive Board of the Digital Games Research Association and is chair of the Play Research Group at UWE. He is currently on research leave considering post-cinematic forms of media temporalization.